A downloadable game for Windows

Team Size: 1 

Engine: Unreal Engine 4

Project Duration: 1 year

Estimated Hours (including preproduction): 400

This was the culmination of my 3 years at university, I've always wanted to create a movement shooter as it's a combination of my favourite genres (platform and FPS).  One of the core pillars of the game is momentum and I wanted this title to communicate this to the players. I hope everyone enjoys this game!

You can see the design process and other games on My Portfolio

Controls are in the screenshots.

3.0 Changes:

  • Updated animations for character
  • More aesthetically coherent environment 
  • ACTUAL DOORS!
  • Other bug fixes

3.1 Changes

  • Bug fixes with wall run jump not jumping
  • Adjusted gun animation cycle to feel different for each weapon
  • Refined physics for less bugs while wall running

Download

Download
RUN 3.1.zip 415 MB

Install instructions

After extracting the zip file, open the project folder.


Launch PrototypeWireframe32 Application (has unreal engine symbol) .